Ffxiv Update 6.11A Patch Notes (May 24)
After almost 4 hours of downtime, now it’s time to download FFXIV Patch 6.11a and resume your adventure in Old Sharlayan, but if you are curious about the changes made through this update, then let’s have a look at the patch notes.
A new update is now live for Final Fantasy XIV across all platforms, fixing a number of issues as well as adjusting balancing changes to the PvP Battle System.
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As expected, Patch 6.11a does not deliver new playable content to the game, however, you can expect a balanced PvP experience in the game, with multiple changes that have been done to different classes.
You can check out the full list of buffs, nerfs, and bug fixes down below:
FFXIV Patch 6.11a Notes
Battle System – PvP
Gunbreaker
Bard
Machinist
Dancer
Black Mage
Summoner
Red Mage
Astrologian
Crystalline Conflict
- When registering for a match in Crystalline Conflict, players in the Crystal tier can now be matched with players who are Diamond 3 (with 1 Rising Star) or higher.
Systems
- Players will no longer be logged out automatically after 30 minutes of inactivity.
Resolved Issues
- An issue when playing as paladin in PvE wherein the potency of Holy Spirit and Holy Circle did not increase when the player had one stack of Requiescat.
- An issue wherein the description of the warrior PvP action Primal Scream failed to note the potency of Primal Rend and Chaotic Cyclone is increased while under the effect of Inner Release.
- * This is an issue only in the description. The action functions as intended.
- An issue when playing as gunbreaker in PvP wherein the description of certain actions after executing Continuation while under the effect of Junction Healer failed to note the range of its healing effect is 15 yalms.
- * This is an issue only in the descriptions. The actions function as intended.
- An issue wherein the description of the ninja PvP action Three Mudra failed to note the action changes to Meisui while under the effect of Three Mudra.
- * This is an issue only in the description. The action functions as intended.
- An issue wherein attempting to execute the bard PvE action Wanderer’s Minuet multiple times in quick succession prevented players from queueing another action for execution.
- An issue wherein the barrier potency listed in the description of the machinist PvP action Bishop Autoturret was incorrect.
- * This is an issue only in the description. The action functions as intended.
- An issue wherein the description of the gunbreaker PvP action Terminal Trigger, the dancer PvP action Honing Dance, and the machinist PvP action Wildfire failed to note their attack radius is 5 yalms.
- * This is an issue only in the descriptions. The actions function as intended.
- An issue in PvP wherein the additional effect of the redmage action Displacement erroneously increased the healing potency of the limit break Southern Cross.
- Other minor text issues have also been addressed.
Final Fantasy XIV is now available on PS4, PS5, and PC.